BeiZ announces the launch of its engaging educational game for children, Lola's Alphabet Train, available for iPhone, iPod touch and iPad. Children can join Lola Panda while she teaches youngsters how to read, spell new words and identify various objects in five enchanting alphabet games. Children start with a "drag and drop" letter game and advance through progressively challenging stages, like "form a word", as their linguistics skills improve. Offering three difficulty levels for children ages 3-8, Lola's Alphabet Train can grow with young children as their vocabulary and verbal skills expand.
Taking lessons from proven entertaining game-play mechanics, Lola's Alphabet Train facilitates learning in children through a compelling rewards system that allows children to choose from a bountiful collection of prizes as they complete each level. The reward system in Lola's Alphabet Train enhances a notion of motivation called "choice of challenge," occurring when children experience success and satisfaction in overcoming one challenge and then welcoming another. By applying fun and engaging gaming elements to education, parents will soon see tots picking up Lola's Alphabet Train to have a great time and essentially learn all on their own.
At an age when children are hungry to learn and retain new information, Lola's Alphabet Train provides a learning tool that stimulates curiosity, exploration and discovery. Parents will see toddlers gleam with feelings of accomplishment as they triumph over each challenge with Lola Panda, with increasing confidence and self-esteem. Lola's Alphabet Train is an engaging platform for children to learn on their own as the improved game logic in the app helps bolster retention of newly learned material. As an added bonus, Lola's Alphabet Train also includes four foreign languages for children to experience and wrap their minds around.
"Lola's Alphabet Train is a wonderful learning tool for young children, as it has been designed to enhance and refine cognitive abilities," says Mika Heikinheimo, CEO of BeiZ. "By fusing certain game-play elements with learning, it can ignite interest and engagement amongst young children, making the learning experience a lot more appealing than it would be otherwise."
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